Healer: the power of healing is reduced by 30%
Killer: while stunned by shock is reduced by 30%
Axe Thrower: armor penetration reduced by 20%
Balloon: Health moved into the center of the character.
Reduced damage from the tower archers.
Health Some enemy characters reduced.
“Archer Master”: a chance arrow shot further reduced from 4% to 3% per level.
Time to revival hero delivered to the center.
The enemy camp reworked.
Improved the effect of the sun.
Fix some bugs.